CSCI 4530/6530 - Spring 2011
Advanced Computer Graphics
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Spring 2011 Final Projects


Advanced Rendering
for Augmented Reality
on Mobile Devices

Griffin Milsap & Eric Bourland

Ray Tracing for Underwater
Illumination Estimation

Jason Rock

Feature Complete Ray Tracer
Geoffrey Wright & Zachary Lynn

Rigid Body Dynamics
Simulator Sandbox

Patrick Phipps & Sriram Narayanan

Subdivision of Silhouette Edges
in Interactive Time

Florian Boulnois & Michael Andryauskas

Screen-Space Ambient Occlusion
by Unsharp Masking
of the Depth Buffer

Jay Chamberlin & Evan Sullivan

Object-Space Toon Shading
Lore Cox & Mary DeVarney

A Better Ray Tracer
David Cohen

WebGL Whiteboard Eraser
Michael Snyder

A GPU Accelerated
Volumetric Ray Tracer
for Incandescent Gas

Andrew Zonenberg & Sylvia Forrest

ICU Virtual Window OpenGL
Cloud and Snow Simulation

Melvin Diaz & Timothy Campbell

Monte Carlo Subsurface Scattering
Gregory White
 

Visibility Aware Steering
with Rasterization

James Zhao
 
Here are the Final Project Guidelines.