Next: New Modeling Techniques
Up: Design and Implementation of
Previous: How does event scheduling
The final issue for optimistic parallel PRC simulations
concerns the reverse execution of floating-point operations.
Floating-point operations, even simple increment and decrement, can
result in bit loss if the relative exponents of the two operands are
sufficiently far apart. Our proposed solution to this problem is to
perform floating-point calculations at a higher precision, but test and
utilize values at a ``casted'' lower precision. For example, most
systems will represents timestamps as a double. For our system,
we will utilize a long double type which provides between 4 and
8 additional bytes of precision, depending on the architecture. We
choose the long double type because of its high-availability on
most computer systems, despite not being a standard. Using this
scheme, all comparisons on floating-point numbers will be done at the
lower precision of double. This scheme will preclude bit loss
over a range of reasonable values, but will introduce larger
overheads. Understanding the performance impact on simulator
performance as a result of utilizing higher-precision floating-point
representation schemes will be studied by this research project.
Next: New Modeling Techniques
Up: Design and Implementation of
Previous: How does event scheduling
Christopher D. Carothers
2002-03-07