In his videotaped lecture, Microsoft's Tandy Trower gave us a wealth of excellent advice on how to create a well designed user interface, while noting that compromises are sometimes made--e.g., in order to be first to market. His "seven basic design principles" (to be followed) and "seven deadly temptations" (to be avoided) are summarized on the back of this handout. In this assignment, your mission is to explore the look and feel of two relatively simple software systems; the goal is to pay close attention to the attributes of the interfaces as you use this software, so that you will be able to assess and compare their strengths and weaknesses.
The game SnoodTM will comprise one software platform for this exercise. To download a free copy of the game to your computer, go to www.snood.com and click on "Free! Download Now!" If all you get is a white screen with the message "Redirecting, one moment please" you should click on the URL typing area in the location bar (so the cursor is blinking there), and then press ENTER. You will see a menu of download options. Most MS/Windows users will want to click on "Download Snood 2.4.5 without Gator & Offer Companion" and then follow the instructions to install the game (it will require just under 7M disk space). Play a few games at the various difficulty levels (use the game's built in "Help" option to learn how to play), paying attention to how you interact with the system. Feel free to explore--click on options and buttons to see what they do! You may get animated messages from time to time urging you to "register" the game for $14.95 but you can always click on "Not Yet" and then continue playing for free (although you will then be limited to just 30 games at certain skill levels, and to 15 puzzle levels).
The MS/Windows card game Solitaire will comprise the second
platform for this exercise. To run the game click on "Start" and then
select:
Now answer the following questions:
Use MS/Word and other Office tools as needed to prepare your report, then
e-mail it to me by the due date. CAUTION: Be sure to use the
correct address when sending me attachments!
SEVEN BASIC DESIGN PRINCIPLES:
1. USER CONTROL
2. DIRECTNESS
3. CONSISTENCY
4. SIMPLICITY
5. FORGIVENESS
6. FEEDBACK
7. VISUAL INTEGRITY
SEVEN DEADLY TEMPTATIONS: